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Fairy Fountain

Project type

Diorama

Date

Avril 2024

When I saw the great concept of Ed Laag I was really blown away. I really wanted to pay tribute to this great work, but without much time available I opted to focus on a smaller asset rather than the entire diorama (but I'll definitely make a bigger piece based on this concept). The whole scene is handpainted and unlit. There is some shaderwork, but no lighting, everything is painted.

I'm using a lot of what I learned about VFX to animate this scene. I added a waterfall with a simple double panner, this allowed me to get a way more organic feeling, with a threshold on a noise texture, and some vertex color to add the white part. A few ripples of water with a simple painted ring with a dynamic dissolve in the particle shader. Some wind directly in the shader using a different UV set with a camera projection for the top-down gradient that I used for the wind influence.

This was a really cool project, and I really enjoyed the whole process.

Thanks a lot to Nicolas Ceriani who gave me some awesome feedback!

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