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Art Test
Type de projet
Diorama
Date
April 2024
Concept
unknow - maybe world of warcraft
Here’s an art test I completed at Artside within a 20-hour timeframe. The goal was to demonstrate how effectively I could manage a short-term art challenge. A special thanks to Matthieu Laude for his supervision throughout the process. I utilized a baking workflow to extract base information from a sculpt, and the final render was done in an unlit setting. I also experimented with shader animation to create dynamic effects, such as the fire, emissive glow, smoke, and bubbles. I'm really pleased with how this piece turned out. However, given more time, I would definitely rework the bones to refine the overall composition and details.