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Art Test

Type de projet

Diorama

Date

April 2024

Concept

unknow - maybe world of warcraft

Here’s an art test I completed at Artside within a 20-hour timeframe. The goal was to demonstrate how effectively I could manage a short-term art challenge. A special thanks to Matthieu Laude for his supervision throughout the process. I utilized a baking workflow to extract base information from a sculpt, and the final render was done in an unlit setting. I also experimented with shader animation to create dynamic effects, such as the fire, emissive glow, smoke, and bubbles. I'm really pleased with how this piece turned out. However, given more time, I would definitely rework the bones to refine the overall composition and details.

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